Select Clients
Airbus
Amazon
Bristol Myers Squibb
City of Boston
Harvard University
J.M. Huber Corporation
KPMG
MilliporeSigma
Moderna
New Balance
Sumitomo Corporation
The Wall Street Journal
Client Industries
Artificial Intelligence
Aviation
Clean energy
Consumer products
Healthcare
Media
Pharmaceutical
Robotics & automation
Technology
Capabilities
Digital Product Design
Physical Product Design
Interaction Design
Systems Design
UX Prototyping
Software Development
Hardware Prototyping
User-Centered Research
Design Systems
Visualization
Technical Fluency
Claude Code / Codex
Figma
HTML/CSS/Javascript
React/Typescript
Python
Swift/Flutter
AI APIs & MCPs
LM Studio
RaspberryPi/Arduino
ComfyUI
Touchdesigner
Blender/Unreal Engine
Rhino/Grasshopper
My work sits at the intersection of interaction design, code-based prototyping, emerging technology, and product vision. I help companies translate new AI capabilities into well-crafted products, from early ambiguity to market-ready digital and physical experiences.

I’m drawn to moments when a new technology is powerful but not yet legible. Currently I work at IDEO on AI-native products and experiences. Everday I'm driven to turn complex problems into delightful user experiences and help teams move from uncertain capability to something people can understand, trust, and use.
I’ve led teams of 3 to 20 designers across disciplines and product pillars, but my strongest leadership tool is still craft. I help teams find rigor, coherence, and system beauty in the work itself, using prototypes, interaction details, and clear design logic to make better decisions together.


In my spare time I use personal projects to explore ideas before they have a category. I make software, games, data experiences, food experiments, and multimedia work as a way to think through new mediums and technology. Recent projects include What Do You See?, Incarnation, and DataWagashi.
My work sits at the intersection of interaction design, code-based prototyping, emerging technology, and product vision.
I help companies translate new AI capabilities into well-crafted products, from early ambiguity to market-ready digital and physical experiences.

I’m drawn to moments when a new technology is powerful but not yet legible. Currently I work at IDEO on AI-native products and experiences.
Everday I'm driven to turn complex problems into delightful user experiences and help teams move from uncertain capability to something people can understand, trust, and use.
I’ve led teams of 3 to 20 designers across disciplines and product pillars, but my strongest leadership tool is still craft.
I help teams find rigor, coherence, and system beauty in the work itself, using prototypes, interaction details, and clear design logic to make better decisions together.


In my spare time I use personal projects to explore ideas before they have a category.
I make software, games, data experiences, food experiments, and multimedia work as a way to think through new mediums and technology. Recent projects include What Do You See?, Incarnation, and DataWagashi.
Airbus
Amazon
Bristol Myers Squibb
City of Boston
Harvard University
J.M. Huber Corporation
KPMG
MilliporeSigma
Moderna
New Balance
Sumitomo Corporation
The Wall Street Journal
Artificial Intelligence
Aviation
Clean energy
Consumer products
Healthcare
Media
Pharmaceutical
Robotics & automation
Technology
Digital Product Design
Physical Product Design
Interaction Design
Systems Design
UX Prototyping
Software Development
Hardware Prototyping
User-Centered Research
Design Systems
Visualization
Claude Code / Codex
Figma
HTML/CSS/Javascript
React/Typescript
Python
Swift/Flutter
AI APIs & MCPs
LM Studio
RaspberryPi/Arduino
ComfyUI
Touchdesigner
Blender/Unreal Engine
Rhino/Grasshopper

Outside of work, you’ll usually find me feeding geese, playing Two Dots, or building my ideas.